![]() Maybe it is so the explosion of the weapon being blown up doesn't explode all the ammo resulting in a big boom? pĢ: same: ammo located in the wing somewhere, again in my headcanon, but at some point for Arena Commander customization that's where ammo boxes were located approximately.ģ: Yeah, indeed, just assume a little thing sliding aside on the 12 o' clock position (which is the only spot where it fires from anyway).Ĥ: Yeah that's the Omnisky III I pointed out. S4 guns are ok until you find out that Strife Mass. ![]() Why then have visible ammo boxes? Rule of cool. Third buff the turrets either make them size 3 or give them extra mounts poor things are peashooters vs fighters at absolute best strap scatterguns on them and fighters cant stay too close but even mass drivers wont be able to stay on target long enough to get real damage done using size 2. :p": ĭon't fix this CIG, it's fine, no one usually notices it anyway, there are bigger fish to fry :)ġ: I noticed this before as well, but since ammo boxes are separate equippables I just assume additional feeding of ammo through the wing and body of the weapon. "Now I noticed on this weapon that the recoil is moving the white paint but the texture won't move. The revenant looked at from the front in max zoom just looks wrong, you can see all the way to the bottom and a copper like material: The Gatling guns don't seem to have any ammunition box at all, look at the A10 gun and how big the ammunition drum is :). However, both the ammunition boxes look like they could hold 20-30 rounds max :). 1 Description It always pays to be prepared, and if misfortune ever does strike, you're going to be glad you have an Apocalypse Arms Strife Mass Driver handy. The Tarantula Mk rounds of ammunition, the MK3 720. The Apocalypse Arms Strife Mass Driver Cannon is a size 2 vehicle mass driver cannon. And the high IR signature, at this point of development, means its not much good for sneaking up on things either. Not enough agility or dps to really tangle it up with other fighters though. For PvE use, the CF-227s work fairly well. There are actually quite a few odd things and I am very nerdy/geeky now :) BTW: No I don't want CIG to fix these since usually no one notice it anyway.īallistic guns just have no where the amount of ammunition, ammo boxes are either too small or missing. The mass drivers were at least interesting before they got severely nerfed. I can't turn it off but I tried to make it less shaky by compensating with the mouse, not always successful.ģ.1.4 Ship weapon - close ups - Fidelity: Really amazing details on those weapon and so many moving parts, many players don't realize.Įdit: The camera shaking on close-ups is something the game does. This isn't a complete list, since many weapons aren't available on electronic access and I don't own all ships. It was originally scheduled to release in Alpha 3.2, then rescheduled to Alpha 3.3 and subsequently Alpha 3.4.I made a video with close-ups of Star Citizen ship weapons. 29 comments 86 Upvoted Log in or sign up to leave a comment Log In Sign Up Sort by: best level 1 6 yr. ![]() The Suckerpunch-L Cannon was released in Alpha 3.4. I own a Vanguard Harbinger, and would very much like to fit 4 neutron cannons or mass drivers, as i prefer to take my time and line up my shots to ensure a good hit, rather than holding down the trigger and doing my best to stay on target. An ideal choice for law enforcement, bounty hunters, and other non-lethal operations. ![]() Joker's long-range size two distortion cannon drains a target's power system, leaving them helpless to defend against what you have planned next. Silently strike from afar with the Suckerpunch. The Joker Suckerpunch-L Cannon is a size 2 long-range distortion cannon that drains your target's power supply rather than damaging the physical body of the ship, making it ideal for law-enforcement or other applications. ![]()
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